Sigil Introduction
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Sigil Introduction
Well this is for the new guildies that start the game for further knowledge.This one is about sigils.
For starters Sigils are and option that enhances characters aptitude against 2 types of monsters:
1.against Direct monster (goes up to +100% damage)
2.against Indirect monster (goes up to +50% damage)
Sigils can be lvled up to lvl 10 so each level will increase for :
Direct enemies: +10% damage against per level
Indirect enemies: +5% damage against per level
Each and every sigil has advantage over 2 other sigils while haveing disadvantage against other 2 so :
Direct enemies go like this :
knight >dragon >monster > elf > beast >knight
Indirect enemies go like this :
knight >monster
dragon >elf
monster > beast
elf > knight
beast >dragon
For the weakness part its just vice versa:)
For starters Sigils are and option that enhances characters aptitude against 2 types of monsters:
1.against Direct monster (goes up to +100% damage)
2.against Indirect monster (goes up to +50% damage)
Sigils can be lvled up to lvl 10 so each level will increase for :
Direct enemies: +10% damage against per level
Indirect enemies: +5% damage against per level
Each and every sigil has advantage over 2 other sigils while haveing disadvantage against other 2 so :
Direct enemies go like this :
knight >dragon >monster > elf > beast >knight
Indirect enemies go like this :
knight >monster
dragon >elf
monster > beast
elf > knight
beast >dragon
For the weakness part its just vice versa:)
RogerSS- Moderator
- Posts : 2
Join date : 2012-12-07
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